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How to play FreeCell

One thing to notice as you play

Work at your own pace. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

Your objective

Build four suit foundations from ace to king. Check the relevant controls before continuing. Before making a move, check the cards in view.

The order of play

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How to interact with the game

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Look at the complete hand before deciding.

A useful example

With two empty cells and no spare empty column, a group of at most three cards can move together. Take the next action only when the current step is clear.

A common point of confusion

Use the rule sheet as a reference. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.

Questions about this game

What is the aim?

Build four suit foundations from ace to king. Before making a move, check the cards in view. Check the relevant controls before continuing.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Check the relevant controls before continuing.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Work at your own pace. The same rule applies on a phone and on a computer.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Look at the complete hand before deciding. Take the next action only when the current step is clear.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. Work at your own pace. Use another round to revisit a decision.

What completes a round?

Build four suit foundations from ace to king. Look at the complete hand before deciding. Use another round to revisit a decision.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Take the next action only when the current step is clear.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. For a calm first round, focus on one decision. Check the relevant controls before continuing.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Take a moment to read the table. Return to the explanation when a decision is unclear.

What completes a round?

Build four suit foundations from ace to king. Take a moment to read the table. The same rule applies on a phone and on a computer.